Product design, as we practice it, is the first half of engineering. Every screen we ship has been pressure-tested for buildability with the team that will build it — ours, yours, or both.
We don't hand you a 200-artboard Figma file and vanish. We run weekly reviews, write the frontend where it helps, and make sure the final product looks like the prototype because it was built from the prototype.
This is the right fit if you have a real product problem — a dashboard drowning in features, a marketing site that isn't converting, an app nobody opens twice — and you want someone to actually fix it. Not present to fix it.
“The Figma was nice. The thing that shipped was nicer. That's almost never true.”